Find the Arm purchase prompt, check the price and push-up time, then compare an upgrade using your measured training rate.
Direct answer
Better Arms shorten push-up time; measure the real result
Better Arms make push-ups faster, according to the official description. For a purchase, read the displayed price and before-and-after time. Then measure your Strength gained per second to check how your setup performs.
A 11 September walkthrough (R06) shows a green Buy better arms purchase pad and a push-up-time readout. Use that label to identify the offer if your current game matches the capture.
Find the matching prompt. Check the wording on the pad before spending; a movement-speed offer serves a different purpose.
Read the price and currency. Compare the offer with the matching balance in your game. The historical prices below are examples of captured offers.
Compare both time labels. Note your current and offered push-up time. A smaller seconds value describes a shorter displayed interval.
Verify your result. If you choose to buy, follow the on-screen purchase prompt and check the new readout. Measure again under the same Material and boost conditions.
UI reference: 11 Sep 2026. Current pad locations, prices and device controls have not been rechecked. Follow the labels shown in your session.
Dated evidence · not a current preset
Two documented Arm upgrade offers
These values were transcribed from a 13 September 2026 community screenshot guide. The readable offer cards did not identify Arm names, and this site has not rechecked them after Update 1.
Needs in-game recheck
Recorded offer
Cash cost
Displayed time
Theoretical cycles/min
Potential cycle-rate gain
Status
Observed upgrade offer A Observed 2026-09-13
225 Cash
0.85s → 0.72s
70.59 → 83.33
+18.06%
Dated snapshot · R07
Observed upgrade offer B Observed 2026-09-13
650 Cash
0.72s → 0.6s
83.33 → 100
+20%
Dated snapshot · R07
Do not treat this as a Strength-rate table. The cycles-per-minute and percentage columns are pure math from the displayed time labels. They assume one identical cycle per displayed interval and do not account for Strength per push-up, Materials, boosts, lag or changed game rules.
Enter the price, your balance, and both displayed push-up times. This checks affordability and the theoretical change in cycles per minute. It cannot tell you the actual Strength per second or whether this is the best purchase.
The inputs activate when JavaScript is ready. The formula and dated observations remain readable without it.
Formula: cycles/min = 60 ÷ seconds per cycle; theoretical change = (current seconds ÷ offered seconds − 1) × 100%. No game values are prefilled or sent to this site.
Which upgrade is worth comparing?
Start with an offer you can afford and a change you can measure. Check the live price and displayed times above, then test Strength gained over the same duration before and after one setup change.
The two recorded offers above are historical examples: a shorter cycle can mean more repetitions, but it does not tell you the final Strength rate when Materials, boosts or conditions differ.
Start with two measured Strength-per-second values. Use Advanced mode only when you need to calculate a rate from gain per cycle and cycle time.
Add optional goal timing
Enter both values to compare time to the same goal. Leave both blank for a rate-only result.
Arm speed and Material multipliers are different
✓Confirmed in the game description
The official description associates better Arms with faster push-ups and Arm Materials with Strength multipliers. It does not publish an exact formula or stacking rule. Keep those inputs separate when recording a test.
How to run a fair comparison
Hold Materials, temporary boosts and training location constant.
Measure each setup for the same length of time.
Repeat each setup under the same conditions.
Compare the median Strength per second, then copy your record above and add the session date.
Add a goal only when you need one
The quick comparison needs only two measured rates. Add current and target Strength when you also want a time-to-goal estimate. A larger gain per cycle can still be slower when its cycle takes longer.
Arms buying questions
Is there a complete current Arms list?
A complete Arms list is not verified. The table records two 13 Sep offers with unreadable Arm names. Both need an in-game recheck after Update 1; they remain historical rows and are not calculator presets.
Do I pay Cash or Robux?
The two captured offers use Cash. Read the currency on each offer in your current session; these records do not establish the currency or cost of every upgrade.
Why can my Strength rate differ from the displayed time?
The time label describes an interval. Effective Strength per second also depends on what you gain over that interval and your test conditions. Arms and Arm Materials have different roles, so record both when comparing.
What if the purchase does not seem to work?
Check that you read the intended offer, have enough of its displayed currency, and completed its on-screen prompt. Compare the readout with your saved before-purchase value. If they disagree, capture the offer and result before buying again.